Std::_1::_shared_ptr_emplace, std::_1::allocator >::_on_zero_shared()Įsri_runtimecore::Map_renderer::Image_drawable::draw_(Esri_runtimecore::Rendering_engine::Device*, std::_1::shared_ptr, float, Esri_runtimecore::Map_renderer::Chunk_set, Esri_runtimecore::Rendering_engine::GPU_frame_buffer_view const&)Įsri_runtimecore::Map_renderer::Canvas_drawable::draw(std::_1::shared_ptr const&, std::_1::shared_ptr const&, std::_1::shared_ptr const&)Įsri_runtimecore::Map_renderer::Map::draw(std::_1::shared_ptr const&)Įsri_runtimecore::Geo_views::Map_view::draw(Esri_runtimecore::Geo_views::Device&) Thanks for taking a look Mark - I think I'm actually seeing this one reported in a variety ways, I dug a little deeper into the AppCenter logs and it looks like this is the most frequent reported stack: MAIN THREAD - CRASHEDĮsri_runtimecore::Rendering_engine::GPU_texture::~GPU_texture() Is there something I can do to get additional debug information out of the SDK? Void* std::_1::_thread_proxy >, void (*)(Esri_runtimecore::Common::Thread*), Esri_runtimecore::Common::Thread*>(void*) Pplx::details::_TaskProcHandle::_RunChoreBridge(void*)Įsri_runtimecore::Common::Core_scheduler::bridge_proc_(void*)Įsri_runtimecore::Common::Queued_thread::process_message_(std::_1::shared_ptr const&)Įsri_runtimecore::Common::Queued_thread::execute_()Įsri_runtimecore::Common::Thread::thread_proc_(Esri_runtimecore::Common::Thread*) Pplx::details::_PPLTaskHandle::_InitialTaskHandle const&)::$_6, pplx::details::_TypeSelectorNoAsync>, pplx::details::_TaskProcHandle>::invoke() const I've tried this with both the online as well as an offline VTPK with similar results.Īpologies for the giant log dump, but I'm not quite clear where the crash is occurring in y'alls SDK: ArcGISĮsri_runtimecore::Geometry::Transformation_2D::multiply(Esri_runtimecore::Geometry::Transformation_2D const&, Esri_runtimecore::Geometry::Transformation_2D const&, Esri_runtimecore::Geometry::Transformation_2D&)Įsri_runtimecore::Cim_rasterizer::Symbol_draw_helper::to_dev_transfo()Įsri_runtimecore::Map_renderer::Draw_helper_base::Shape_helper::Shape_helper(Esri_runtimecore::Map_renderer::Draw_helper_base&, Esri_runtimecore::Geometry::Multi_path const&, Esri_runtimecore::Common::Color_RGBA const&)Įsri_runtimecore::Map_renderer::Display_list_draw_helper::draw_solid_fill(Esri_runtimecore::Geometry::Multi_path const&, Esri_runtimecore::Common::Color_RGBA)Įsri_runtimecore::Cim_rasterizer::Symbol_draw_helper::draw_layer_(std::_1::shared_ptr const&, std::_1::shared_ptr const&)Įsri_runtimecore::Cim_rasterizer::Symbol_draw_helper::draw_layers_(std::_1::vector, std::_1::allocator > const&, std::_1::shared_ptr const&)Įsri_runtimecore::Cim_rasterizer::Symbol_draw_helper::draw_(std::_1::shared_ptr const&, std::_1::shared_ptr const&)Įsri_runtimecore::Cim_rasterizer::Symbol_draw_helper::draw(std::_1::shared_ptr const&, std::_1::shared_ptr const&)Įsri_runtimecore::Cim_rasterizer::Symbol_draw_helper::draw(std::_1::shared_ptr const&, std::_1::shared_ptr const&, std::_1::shared_ptr const&)Įsri_runtimecore::Map_renderer::Item_draw_queue::post_item(std::_1::shared_ptr const&)Įsri_runtimecore::Map_renderer::Static_vector_layer::load_items_for_display_(Esri_runtimecore::Map_renderer::Canvas_layer::Item::Queue&, std::_1::shared_ptr const&, std::_1::vector > const&)Įsri_runtimecore::Map_renderer::Canvas_renderer::draw_to_display_list_(std::_1::shared_ptr const&, std::_1::shared_ptr const&, std::_1::shared_ptr const&, bool) I'm getting frequent crashes from one of our apps when using the ESRI OSM Vector basemapĬrashes typically occur when zooming in on areas with crowded/complicated features (eg.
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